Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts

3ds Max 8 Bible Review

3ds Max 8 Bible
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3ds Max 8 Bible ReviewLooking through this book I saw immediately that it suffered from the same problem as it's predecessor: lack of thought to the student's learning path.
It is a problem that is almost universal to computer instructional guides do... lack of any educational theory in its writing. It does not guide the newcomer through the art of learning the software, but rather deals with issues as if one is going through the menu commands. The tutorials consistantly use elements and commands that one will not cover for another hundred por more pages, and the chapters are not designed to "build on the student's knowledge" but rather to give all information about a given cocept right from the beginning. Thus, I am taught how to personalise the user interface and use XREFs (external references) before I am told how to create even the simplest of objects.
I am an experienced 3D analylist, with knowledge of CAD and GIS, so I am not the least experienced of readers on this topic. Even so I found it frequently infuriating to attempt to learn this software using this book.3ds Max 8 Bible Overview

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3ds Max at a Glance Review

3ds Max at a Glance
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3ds Max at a Glance ReviewAs a teacher of 3D Computer Graphics I have always enjoyed this author's books (his [digital] Character Animation text are great). I agree that the tutorials are tricky, as is the hippo and car in his Maya at a Glance book. But there are very few books out there that visually give a good general overview of the major concepts and tools of 3DS Max the way that this text does. The person who wrote the negative review about the book shouldn't have bought the text in the first place - everyone has a different learning style.
So if you want to not only read about, but see all the different things Max has to offer, and know that there is not an Art of 3DS Max as there is an Art of Maya that serves as a great reference, definitely consider adding this text to your library. I would recommend it for teachers, and newbies and novices who are still learning the basics of 3D.3ds Max at a Glance Overview

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Master Visually 3ds Max 8 Review

Master Visually 3ds Max 8
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Master Visually 3ds Max 8 ReviewThis book is through and easy to use, organized throughout by individual tasks that you can do in max -- with numbered, illustrated steps for each solution. Never before have I seen 3ds Max operations made so simple -- and yet there is so much power to be tapped in just those few steps. I rate this as "Highly Recommended" for anyone working with 3ds max. It's the kind of book that you can keep by your side for instant answers. I've found this to be a real time-saver that makes me (and my work)look great.Master Visually 3ds Max 8 Overview

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3ds Max 2011 Bible Review

3ds Max 2011 Bible
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3ds Max 2011 Bible ReviewThis book can be described as "the ramblings of someone who knows how to use 3dsMax but not how to teach it". It's boring and painful to try and follow along with. Too much talk, not enough action and especially not enough pics/diagrams! For people just beginning with Max, you'll be wasting a lot time reading and then re-reading and then re-re-reading the text trying to work out where to find the command, menu, object etc, that the book's trying to explain or the affects different tasks have on your models whereas simple labelled diagrams and screenshots would've done the job a lot more efficiently.
The book gives some good direction on where to start learning 3dsMax but the Autodesk help is far better at actually explaining things, the Autodesk tutorials are also excellent!
When you finally get to the important chapter on poly modelling, the book really loses the plot, 50 pages describing the 5 million commands all of which are explained in the 3dsMax help file, the book just takes longer to get through. Then the opening sentence of the following chapter says "the previous chapter 'covered' everything you need to know about poly modelling". It probably did, but it taught nothing!
It's too "hands off", the few tutorials which are covered and included on the dvd have too much of the work already done, so you'll complete the tutorial and wonder what the point was? (The DVD includes a heap of tutorial files but hardly any are actually covered in the book.)
It's a big book and i can appreciate the work that's gone into it but it could be condensed right down by cutting out the rambling and getting to the point.
I personally don't see the need for this book as the tutorials and help provided by Autodesk get you up and running WAY quicker with plenty of screenshots to back up what's being said. Unfortunately i had already bought the book and wasted a lot of time going through it before i worked this out.
3ds Max 2011 Bible Overview

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3ds Max 2012 Bible Review

3ds Max 2012 Bible
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3ds Max 2012 Bible ReviewHate it i am paying $10 less than a new print book version and no CD content. Looks like a mistake buying the Kindle version.
Searched, checked, and have a email to support awaiting answer if i get the CD contents or not. *sigh*
3ds Max 2012 Bible Overview

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Mastering mental ray: Rendering Techniques for 3D and CAD Professionals Review

Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
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Mastering mental ray: Rendering Techniques for 3D and CAD Professionals ReviewThe book is printed in color and written for the latest release of Autodesk 3ds Max and Max Design 2011. That's huge! When learning Mental Ray nothing is more important than seeing the results (good or bad) clearly illustrated and based on the latest release of the software. For seasoned production artists, the breakdown of some of the fundamentals that may have been lost or glossed over is well needed and clearly communicated. Building on those fundamentals, Jennifer walks you through setting up Mental Ray early on in scene creation and then how to tweak settings as the scene evolves guiding you to the desired result. Using Mental Ray without guidance can sometimes put you in a position of being one radio button or check box away from success. The problem is which radio button or check box will make the difference? Thanks to Jennifer's skillful technical writing and illustrations (in color!), this problem can now be solved allowing the user to create stunning visualizations without the serious time penalty of trial and error or deeper research.
Mastering Mental Ray is a much needed resource for the growing Mental Ray community.
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Digital Lighting and Rendering (2nd Edition) Review

Digital Lighting and Rendering (2nd Edition)
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Digital Lighting and Rendering (2nd Edition) ReviewThe author has extensively updated this industry standard since its first release six years ago, and the result is a book that should absolutely be on every Color & Light Artist's shelf. What was a very good reference is now even better, with more sage advice, clear and logical insight regarding lighting different kinds of scenes (e.g. indoor, outdoor, daytime, nighttime), more information on technologies that have become popular in recent years (such as global illumination), and the addition of complementary materials at the author's web site. I have been using the 1st Edition of this book as a required text in my rendering classes for several years, and this much anticipated new version ties in even better. Even if you already own the 1st Edition, you are likely to find this update a worthwhile purchase. I would love to see this book's sister, Digital Texturing & Painting, rise to the same level of insight and clarity.Digital Lighting and Rendering (2nd Edition) Overview

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