Showing posts with label cartooning. Show all posts
Showing posts with label cartooning. Show all posts

Introducing Maya 5: 3D for Beginners Review

Introducing Maya 5: 3D for Beginners
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Introducing Maya 5: 3D for Beginners ReviewThis book is extremely well written. Each chapter is explained thoroughly enough so that if you are truly a beginner opening Maya for the first time you will easily be able to follow instructions. The terminology used in the book is at a level where all can follow. He touched upon each aspect of Maya with enough detail to give a strong basis of understanding for the program. I especially like where he created a detailed model using primitives and simple modeling tools (i.e. catapult). He succesfully uses the same project to show several different concepts of 3D as you advance through the book.Introducing Maya 5: 3D for Beginners OverviewAlias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Dc Comics Guide to Coloring and Lettering Comics Review

Dc Comics Guide to Coloring and Lettering Comics
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Dc Comics Guide to Coloring and Lettering Comics ReviewLETTERING:
Mr. Todd Klein is a seasond veteran in the field of comic book lettering and I've never seen a more concise, enagaging, and useful field guide on the subject of lettering in our industry. Along with the ABC's of computer lettering (pun intended), Mr. Klein pulls back the shroud of mystery on hand lettering; tools, tips and great advice. This is the most definitive text ever written on the subject, hands down.
COLORING:
As far as comic coloring is concerned, there are many places online to get the hard and fast techincal aspects of the trade, but the most important lessons Mark Chiarello gives the reader is color theory as it realtes to comics... How color evokes mood, how complimentary and muted tones can be used most effectively -- and perhaps the most important lesson in computer coloring: what NOT to do. The majority of examples in this section provide a sample of technique gone wrong as well as what to aim for. Another great lesson lost on most colorists is made a priority here: Let the art dictate the style of coloring.
I wish I'd had this book when I first started out. It will be kept in easy reach in my studio from now on!
Nate Piekos
Director, Blambot Comic Fonts & LetteringDc Comics Guide to Coloring and Lettering Comics OverviewAmerica's leading comic book publisher brings its superstar creators and classic characters to the fourth in an authoritative series of books on how to create comics. Acclaimed comic book illustrator Mark Chiarello and award-winning letterer Todd Klein demonstrate dozens of surefire strategies, practical techniques, and professional secrets for dynamic comic book coloring and lettering. They use DC's world-famous characters to demonstrate an array of techniques, covering such topics as the pros and cons of lettering by hand or by computer, creating balloons and fonts, logo designs, working with color, and creating special effects. The animated step-by-step instructions are informative, stimulating, and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to up-to-date industry standards. The perfect how-to on everything coloring and lettering, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.

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