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2D Game Building for Teens ReviewI just finished the chapter entitled "Your First Game Project" and it was something of an ordeal. Duggan provides us with a series of game scripts which we are to either type into a text editor or the sample version of Torsion which is included on the book's CD. In at least two instances there are typos in this code which cause the intended effect not to occur. I found this out after a lengthy process of comparing the code I typed in with the code as it was printed in the book. I found them to be identical in every case, thus ruling out "operator error". I gave up on that strategy and decided to try and analyze the code to see if I could find any errors. I am not familiar with Torquescript or with C, but I did manage to find the typos and correct them (this thanks to a rudimentary familiarity with HTML and PHP). I can easily imagine how frustrating this would be for a newbie with zero technical knowledge. I am concerned that in subsequent chapters there will be errors that I will not know how to fix and the book will effectively become useless to me.Because of these errors, I feel that 2D Game Building for Teens is a failure, and not an effective introduction to the Torque Game Builder. I bought the book in part to help me with evaluating the engine. If I used the book as my only yardstick, I would have moved on by now. Fortunately, the demo of the engine which comes on the CD has tutorials which serve to fill in some of the gaps. I could have easily downloaded this demo from Garage Games and saved myself the 20-odd dollars I spent on the book.2D Game Building for Teens OverviewBring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.
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